Second Life is a Dating service now?

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Linden Research promoting Piracy?!

Linden Research promoting Piracy?!


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 > “14. Bad press or social networking issues get engaged and dispelled or resolved before that reporter has time to finish their coffee.”

Extremely horrible suggestion.

How would Linden Research ‘dispel or resolve’ such things? Bribe bloggers and journalists? Threaten them with in-world bans? Apply full censorship techniques? The Great Firewall of Linden?

Again, extremely horrible suggestion – meddling in and manipulating Social Media.

— Net Antwerp, in response to Crap Mariner’s blog post: 'How to stop concurrency fall off and grow Second Life again' (in moderation queue at time of writing)

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I wonder: does LL know that it happens every day, that hundreds of thousands - and maybe more - of young people turning 18+ on the planet and that it is early enough to join the grid at age of 18+ ?

So, why hurry?

People growing older and never younger, no exception - do you know that by chance?.

The fresh supply of new 18+ customers for the grid is potentially endless by nature if you advertise SL properly.

The simple solution is, to just wait on them and doing some professional advertising to catch them.

This would be *fast, easy and fun* for all of us - without maximizing risks and trouble for kids, the company and us adults.

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Second Life Mesh: Dead on Arrival…?


There’s another problem with meshes for content creators: Oskar Linden announced at yesterday’s mesh office hour that no third-party viewer would be permitted to use LL’s mesh upload code in their viewer. It seems that the upload code uses part of the Havok physics library that LL licenses from Intel.

[…]

This means that a content creator will have to exit his viewer of choice (almost none of them are using Viewer 2, because they can’t afford to take the weeks needed to become proficient in the UI), start up Viewer 2, upload the mesh, then sign out and back in with his regular viewer. To a big content creator, time is money. If using a mesh takes up that much time and effort, they just won’t bother.

Meshes are also considerably less useful than they might appear to be to clothing designers, because they cannot be made flexible. A piece of rigid clothing isn’t very comfortable or realistic.


[…]


As I said above, Linden Lab has a chicken-and-egg problem with mesh. The rest of the problems with it pretty much guarantee that people aren’t going to make the leaps needed to exploit them. Despite LL’s best hopes for meshes pushing people to Viewer 2, it just ain’t gonna work that way. Mesh is dead on arrival.

— Tonya Souther, The Tigress’s Second Den: Mesh: Dead on Arrival

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